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- Games are becoming increasingly rich, more involved and immersive, with more required of the player in terms of skills, understanding and tactics in order to master and fully enjoy them
- The current text heavy help/tutorial model used in games is a poor substitute
- Companies like Nintendo and Microsoft are investigating more effective learning mechanisms and have recently filed patents for related technologies
- None of these solutions are as effective as Play2Improve’s coaching technology
- No other games or technologies provide instant feedback and advice as you play them